MARIANA is a free browser game of endless deep-sea descent. Dive from the twilight zone down past the
Challenger Deep (10,935 m) into the endless Rift. Steer with WASD, dash, drop your lamp, scan bioluminescent
creatures for your field journal, complete contracts at hydrothermal vents, and evade the leviathans of the
abyss — the Kraken, the Sea Serpent, the Frilled One. Play three divers and unlock more. No download, just
dive, on desktop or mobile. The floor is not the end.
▶ STRIKE (Q)
1,000 m
BATHYPELAGIC ZONE
LUMENS
STAMINA
HUNGER
ATTUNEMENT
FIELD JOURNAL — TAB
FIELD JOURNAL
COLLECTIONS
SANCTUARY CONTRACTS
THE VENT KEEPS THE LEDGER — G TO CLOSE · SLOTS REFRESH AT THE NEXT VENT
Balanced diver. Standard lamp. Drops glowing decoys to fool hunters.
▸ BALANCED
🦑
GIANT SQUID
Explosive jet dash, dim lamp. Vanishes behind ink clouds.
▸ STEALTH / SPEED
🐙
DUMBO OCTOPUS
Slow and serene. Huge, efficient lamp. Hunters barely sense it.
▸ ENDURANCE
🦑
VAMPIRE SQUID
Night-vision, low lamp need. E marks a predator so it can be killed.
▸ MARK / HUNT
🐠
BARRELEYE
Scout vision — sees creatures through the dark. Efficient lamp.
▸ SCOUT
🐍
GULPER EEL
Glutton — its bite swallows any prey. Slow, heavy, always fed.
▸ GLUTTON
🎣
ANGLERFISH
Bright lamp, high drain, high risk. E flares to pull prey and predators in.
▸ HIGH RISK
W A S D swim · MOUSE steer · SPACE/SHIFT rise/sink · CLICK jet dash · Q bite · F lamp · E ability R scan life for the journal · X ping the water · G contracts at vents · V first/third person
reach the seafloor — 10,935 m — the floor is not the end
left stick swim · drag to look · tap buttons to dash / bite / lamp / scan
reach the seafloor — 10,935 m — the floor is not the end
▸ CLICK HERE TO DIVE
DEEPEST DIVERS
— OFFLINE —
PAUSED
▸ CLICK TO RESUME
CONSUMED
SOMETHING IN THE DARK FOUND YOUR LIGHT
▸ CLICK TO RETURN TO THE LAST VENT
KEEP EXPLORING
10,935 METERS — THE FLOOR IS NOT THE END · THE TRENCH OPENS BELOW